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1. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Roger Cordill wrote: I would only accept this if the hacker couldn't do this unless they had the skills to drive it, and even then, it should take a long ass time to do it. I have pretty much given hope about posting on these forums. Anyway...
- by Abu Stij - at 2014.01.11 07:48:00
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2. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
I revive this in light of the new vehicle changes in 1.7 that vehicles should not be protected entities.
- by Abu Stij - at 2013.11.22 15:45:00
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3. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Xaviah Reaper wrote: the issue with this is that you may hack something you cant use therefore cant deploy. so you'll fill your inventory with loads of random crap you cant use. So you're saying any items "looted" must be immediately usable...
- by Abu Stij - at 2013.11.05 05:12:00
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4. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Is it possible to get an update on this concept?
- by Abu Stij - at 2013.10.20 21:50:00
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5. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
PizztOleMan wrote: ive had these exact convo's with my friends... OP 100% support as long as its a true copy... un changeable and fully 'usable' (skill free) Making it unchangeable is a grey area as in EVE when you take someone's ship in a h...
- by Abu Stij - at 2013.06.17 12:49:00
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6. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: That a long reply where you missed the point. Ill try make this simple 1) We both die 5 times. Loot is handed out as part of loot table at the end of the match - Both of us share this method. Our suits and equipment a...
- by Abu Stij - at 2013.06.12 15:01:00
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7. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Well done for avoiding the content of my post and focusing on a totally irrelevant point. Making an assertion that it's fair without justification is useless. Saying it is fair weather i think so or not is a somewhat...
- by Abu Stij - at 2013.06.11 18:01:00
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8. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Not bumping.
- by Abu Stij - at 2013.06.11 13:54:00
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9. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Brush Master wrote: I would suggest that BPO should not be salvageable, only the modules or non bpo items on it. Allowing salvage on BPO vehicles would be very exploitable. Well, yeah that's one thing thats tricky and has to be worked out. ...
- by Abu Stij - at 2013.06.09 14:44:00
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10. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Canari Elphus wrote: In my opinion, the accountant should have viewable access to the wallet but cannot withdraw funds. This allows people to work on behalf of the corp but not be a risk. Roles should escalate in terms of their ability to ha...
- by Abu Stij - at 2013.06.06 18:37:00
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11. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Terry Webber wrote: How about an Assets Manager? Their job is to manage corporation-owned vehicles, weapons, dropsuits, etc. and create fittings for them. That requires the secondary market to be activated, and that's more or less what your ...
- by Abu Stij - at 2013.06.06 18:11:00
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12. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Draco Cerberus wrote: I would like to see the ability to assign a combination of roles to a character and have roles specifically for each aspect of management such that if there were an individual who was an accountant they could also be assig...
- by Abu Stij - at 2013.06.06 16:58:00
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13. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Also its "Personnel Director"
- by Abu Stij - at 2013.06.06 16:46:00
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14. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: In regards to Chief Operations Officer, what is the purpose of this role? It would have capabilities to reset timers, change structures, attack districts etc? If buying clone packs it would require wallet access, yes...
- by Abu Stij - at 2013.06.06 16:45:00
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15. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Having an ability to split your corporation wallet would be very useful if that's possible.
- by Abu Stij - at 2013.06.06 16:14:00
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16. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: Maybe make it so only SCOUT class can hack these? since the class is completely worthless as is.. I could actually get behind that to some degree. It would be nicer that everyone has the opportunity to steal ite...
- by Abu Stij - at 2013.06.06 15:40:00
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17. ISD Team for DUST 514 - in Feedback/Requests [original thread]
The thing is, the ISD is currently primarily only EVE players. There should at least be a few of them who are also on DUST or are DUST players only.
- by Abu Stij - at 2013.06.06 14:56:00
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18. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Bumped
- by Abu Stij - at 2013.06.04 17:14:00
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19. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
XV1 wrote: It would not be that difficult to make a copy of the blueprint item, or at least I would not imagine it would. I would like to see more salvage than just the random drops we get now, and salvage that is relevant to what the opponents...
- by Abu Stij - at 2013.05.30 12:12:00
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20. ISD Team for DUST 514 - in Feedback/Requests [original thread]
Meeko Fent wrote: I would say that this sound great, but I doubt that many people who post here have nothing else to do but surf the forums. Just saying. for those who can do it, More power to ya, just not sure enough people out there that want...
- by Abu Stij - at 2013.05.29 14:22:00
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